NFS:ProStreet Pepega Version 1.1 – Release

Mirror 1: https://www.mediafire.com/file/j2ij0uxfzo6av38/NFS_PSPE_V1.1_Release.zip/file
Mirror 2: https://mega.nz/file/JxtzRIwa#ap_mR8iVrLRB_W4mEjiFu-n18i2U-XY-hlFmz0OELsE
Mirror 3: https://drive.google.com/drive/folders/1EJNApblZvLsAxNTdiB7o9_NlPN34oJCO?usp=sharing
Mirror 3 alt: https://drive.google.com/drive/folders/1bmUPwPuHgro2YLuCttvgx2eO1jpbGeLc?usp=sharing
Mirror 4: https://archive.org/details/nfsps-pepega-edition

1.1 Patchnotes

– Point distribution has been increased across the board. You should now be able to beat track records and dominate all race days.
– Common crashes regarding reward cars, like when changing blueprints or applying upgrades, have been fixed
– Collecting all car wrecks in a location now adds the car to the garage as intended. If you have already collected all car wrecks in a location, the car will be automatically added to your garage – Unintentional and broken in-game cutscenes have been removed
– Cash distribution has seen some changes. You now earn more cash in chapter 1, but cash exploits in later chapters have been adjusted
– Beating any King now only adds their car to the garage
– Chapter 1 opponents driving the Polonez, Aztek and 126P have been nerfed
– Peak Performance’s announcer is now more audible
– Performing drivetrain swaps during race days has been disabled to prevent save file corruption
– Enabling cheats no longer disables achievements – The “Early Bird” achievement is still unlockable today only
– Various other fixes in terms of car models, sound, textures and more
– We have added name plates above opponents (like in LAN races), you can disable them in the new “Preferances” tab in the Pepega Menu – Keyboard users can now use the freelook camera by holding down the right mouse button
– Added minimaps to races that were previously missing them
– Extended display options (borderless fullscreen, borderless window scaled and borderless stretched)
– If you have issues with visual filters not working, go to Pepega Menu > Preferences and turn off “Custom Shaders”

On transferring your save files: You can continue using your existing save files of PS:PE 1.01 and actually beat the game with this new copy. But generally, to make sure every fix works, we still recommend to create a new save file. If you are far into the game and wish to transfer your save file regardless, you want to move your SAVE_PE folder from your old Pepega Mod install into the new one.

This package contains an updated build of the PepegaScript plugin. It fixes various issues with the mod’s functionality and stability. There are no new features included in this release. That is reserved for the next version. This contains some backported fixes from the next version. Also note that not everything is fixed. This is mostly focused on stability, so some things still might not work as expected.

  1. Open the ProStreet Pepega Edition installation directory
  2. Copy/drag’n’drop the scripts directory into it and merge it. (Overwrite everything)

NOTE: If you opened a ticket in the past and we’ve provided you with the file 0PepegaFix.asi, please remove it from your scripts directory. It is not needed anymore. You can now launch your game. The version number on the title screen should reflect the hotfix version.

  1. https://www.mediafire.com/file/irx3j3o57me9zzj/PepegaScript-v1.1.3-HOTFIX.zip/file
  2. https://mega.nz/file/dh802AJL#Wi_2uLPtyBNz7yfcBGS1_4xJ5fkISlLt9AtYxnVdSI8
  3. https://1fichier.com/?mw86ai7yjmf7zaiuxvf6
  4. https://gofile.io/d/voPmQH
  • corrected the FECustomizationRecord class in the code – your tuned cars (e.g. drivetrain swapped cars) should now not crash the game anymore
  • added a custom save file serializer – this should fix the issues with the loss of progression.

NOTE 1: if for some reason you want/need to disable the custom serializer, create a file with the name PEPEGA_NO_CUSTOM_SERIALIZER in the root directory (next to nfs.exe) NOTE 2: if you want to reset your progress but keep your cars and cash (kind of like a NG+), follow these steps:

  1. Create a new career save file and finish the DDay/prolouge race
  2. Save and exit the game
  3. In Explorer/file manager, go to where your game is installed, find the SAVE_PE directory and go inside
  4. Find your matching CAREER_ save file you want to use as a source and go inside (e.g. CAREER_01\CAREER_01)
  5. Copy that file (NOT the folder) and paste it into the destination CAREER folder with that matching name (e.g. copy the CAREER_01 file over CAREER_02)

Note that this is only possible with the new save file serializer.

  • reworked shader hooks with simpler code – now the game should work with Intel graphics cards
  • fixed crash in multiplayer for tracks that have wrecks on them
  • fixed crash for going into sector knockouts alone (now you can do practice laps on those)
  • unified the reward/purchased car garage pool and extended it to 80 cars to reduce crashes – this should work around many crashes caused by getting achievement/king cars
  • removed/reduced a lot of unused code to reduce the file size and improve optimizations
  • reworked the loading screens – now they do not depend on having the .json file (or anything at all) and it’s autodetecting .dds files in the NewLoadingScreen directory, this should improve stability
  • fixed Mr. Worldwide achievement from crashing the game
  • fixed Game Over achievement
  • fixed Lights Out achievement
  • fixed TopGear Challenge achievement
  • fixed Contract Cancelled achievement
  • fixed/improved Richard Hammond Challenge achievement
  • fixed/improved Watch Out, Traffic! achievement
  • fixed an issue where some sound effects weren’t affected by the master volume slider
  • corrected the pitch of GT menu invalid sound effect
  • added error checks for corrupt hub lists – in case hub lists are corrupted in memory, the game will throw an error to inform you about it now. This was the cause of many corrupted save files and lost progression.
  • added automatic save file backup – the game will now create a backup of the previous save file in the save directory for the respective type (ALIAS/CAREER) (you can find it under a subdirectory BACKUPS). It tracks up to 5 versions (the oldest one gets overwritten first).
  • fixed CustomJukebox from randomly crashing the game at startup